Searing Orb
Source: D&D Beyond Drops - June 2026
Level 2 Evocation (Cleric, Paladin)
Casting Time: Action
Range: 60 feet
Components: S, M (Metallic flakes and a pinch of phosphorus)
Duration: Instantaneous
You create and hurl a pulsing orb of energy at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 3d4 Radiant damage. Hit or miss, the orb then explodes in a flash of light. The target and each creature within 10 feet of it make a Constitution saving throw. On a failed save, a creature has the Blinded condition until the end of its next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d4 for each spell slot level above 2.





